We have redrawn all graphics in Chicken Rain to celebrate the christmas. What’s more? We enhanced the instructions so you do not get lost again. We added a leveling system so your chickens do not work for nothing. We got new and cute animals so you don’t have excuse to own them anymore. Any more? [...]
Posts by Thomas Mak:
Tonight I read an article about the difference between hackers and coders. The author told a story on how a team surpasses the others by hacking the ideas and building prototypes. The hacking mindset can also apply to game designing too. There are many, many articles showing how to do game prototyping in board, paper [...]
In this weekend I used some leisure time to start a browser-based code editor project. Currently it allows user to create files, previewing any HTML files, loading the related CSS, JS, CoffeeScript for preview. And it uses local storage to store files. This noon I used an hour to try building a tiny game prototype [...]
Thanks all for playing Chicken Rain. It has been rank #1 in Hong Kong App Store for 48 hours. As a bonus, we get over 240 full stars till now. Thanks everyone for supporting us and writing reviews.
After 5 months of development, we are proud to announce that our next game title, Chicken Rain, is on the App Store now. Your mission is to drop your chicken into slots, make them connected in series and sell them when you think the profit is high enough. There are enormous challenges waiting for you, [...]
Last week we were busying on the upcoming Chicken Drop game and also moving our studio to a new place. Here is the photo of our tables, with 3 Macbooks, 1 m-audio keystation and tons of books (most of them are related to game design and 3 copies of my books)
Thanks Charlie for the BGM of the Chicken Drop iOS game BGM. Chicken Drop iOS game BGM by Charlie
This is a preview video on our next game title, Chicken Drop. It is another game based on the Pixelwave framework which goes public just few weeks ago.
Today I read a post by RUBEN about how we should stay motivated and focus on our product to get it launch. Realize you’re going to screw up. You’ll procrastinate, slack off, and miss deadlines. You know what? It’s ok. Just keep moving forward like it never happened. Be relentless; don’t let a bad day [...]