Thanks all for playing Chicken Rain. It has been rank #1 in Hong Kong App Store for 48 hours. As a bonus, we get over 240 full stars till now. Thanks everyone for supporting us and writing reviews.
After 5 months of development, we are proud to announce that our next game title, Chicken Rain, is on the App Store now. Your mission is to drop your chicken into slots, make them connected in series and sell them when you think the profit is high enough. There are enormous challenges waiting for you, [...]
Thanks Charlie for the BGM of the Chicken Drop iOS game BGM. Chicken Drop iOS game BGM by Charlie
This is a preview video on our next game title, Chicken Drop. It is another game based on the Pixelwave framework which goes public just few weeks ago.
Last night, I submitted Slide to Run to Apple for approval as our next game title. During the submission, I did some daily routine to organize my computer’s files. Suddenly, a mystery creature appeared on my dropbox. And disappeared right after I found her. Oh My God! This creature is so cute! What is it? [...]
Slide To Run is submitted to App Store and waiting for approval now. It is a unique game that you have to use the slider, YES! That Slide to Unlock slider, to run. And you will get a lot of items to customize your avatar. Ready to show off your record to your friend? Get, [...]
Thanks for all your ratings on Sneak Out! these days. We got near 100 hundred ratings and most of them are 4-5 stars! This is really encourage and thanks again.
We are working on the next game title named Slide To Run. This is our first title using Unity3D. Stay tuned, we are going to submit the game this week and more info coming.
Thanks all for supporting us and enjoying the game. After one month fine tuning the levels and game play. We are releasing the Sneak Out! 2.0 and the iPad version. The new version includes two more items. The new items can be used as combo skill to play against the managers. It also comes with [...]
First of all, thanks Pixelwave community for providing the great iOS game framework with ActionScript 3 similar API. It is very easy to get the texture data from a given file name into the game with Pixelwave framework. However, the framework load the image data from file each time we call the above code. This [...]